Overheat (GBJAM7 Version)
TIP: The version playable in HTML5 is just a playground to play with the unused weapons with no enemies, to play the original GBJAM title, download the game.
This was a one-level SHMUP game I've made for the GBJAM7 some time ago in 2019. Which I have deleted not too long due to reasons I wouldn't like going, but seeing this as it is my first game ever released. I decided to re-release it after it has been lost for a little.
The game itself features:
- One singular level, based on spawners.
- A brand new aiming system.
- One song, composed by MiniMacro Sound.
- Score and Hi-Score counters. (No saving though...)
Be sure to tell the high-scores in the comments. (Max for me is 2100)
I would of made this game playable on web, but I lost the final build source code.
Controls | Keyboard |
Move | Arrow keys |
Shoot | Z |
Pause | X |
Assets | Credits |
Everything else | TRICKSTERhat (me, formerly known as magical) |
Rocksman font | Deadteam |
Music | MiniMacro Sound |
Chiptune Player Extension for GMS | Mick @ GamePhase |
As an extra I decided to upload an old prototype, playable in HTML5 which, while being empty. It features the option to play with weapons, unused in the final version.
Weapon | Keyboard |
Normal | 1 |
Double | 2 |
Triple | 3 |
Mine | 4 |
While Normal, Double and Triple are more of the same bullets.
Mine works as an stationary explosive, which will explode either on it's own or by pressing "X". But be careful, it can damage you.
Also, pausing is not available in the prototype.
Download
Install instructions
Unzip and click on the executable.
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